SUBJECT | COURSE TITLE | CR/HR | LC | LB | CO/HR | Outside Work |
---|---|---|---|---|---|---|
CP960 | Operating Systems | 2 | 30 | 30 | 60 | 5 |
CG460 | Word Processing | 2 | 30 | 30 | 60 | 5 |
CG120 | InDesign I | 2 | 30 | 30 | 60 | 5 |
CG140 | InDesign II | 2 | 30 | 30 | 60 | 5 |
CG220 | Illustrator I | 2 | 30 | 30 | 60 | 5 |
CG240 | Illustrator II | 2 | 30 | 30 | 60 | 5 |
CG320 | Photo Shop I | 2 | 30 | 30 | 60 | 5 |
CG340 | Photo Shop II | 2 | 30 | 30 | 60 | 5 |
CG420 | Structural Design I | 2 | 30 | 30 | 60 | 5 |
CG440 | Structural Design II | 2 | 30 | 30 | 60 | 5 |
CG550 | Dreamweaver I | 2 | 30 | 30 | 60 | 5 |
CG650 | Dreamweaver II | 2 | 30 | 30 | 60 | 5 |
CG700 | Flash I | 2 | 30 | 30 | 60 | 5 |
CG750 | Flash II | 2 | 30 | 30 | 60 | 5 |
28 | 420 | 420 | 840 | 60 |
Tuition | $10,150.00 |
Registration Fee | $150.00 |
Total Tuition & Registration Fee | $10,300.00 |
Books and supplies | $336.00 |
Total Program Cost | $10,636.00 |
1 - Books and supplies are purchased by the student | |
2 - This program requires 60 clock hours of outside work |
CP960 Operating Systems I
This course is an introduction to fundamentals in operating systems. The topics covered include operation of microcomputer hardware and peripherals, operating system commands, introduction to Windows XP professional, describe the general features of Windows XP, manipulating windows, customizing the desktop, changing display properties, introducing to My Computer, Understanding File Management Concepts, Working with disks, Using the Accessory Application (Notepad, Calculator, Paint.), and works with Folder and Sub-folder.
CG460 Word Processing
An introduction course designed to enable the students to learn how to enter, edit, and modify text and quickly use the Word Processing software.
CG120 InDesign I
Students will learn setting up documents, the Rulers, Smart Guides. Students will use the Page Tool to make that page a different size from the rest of the pages in the document and create text frame to Typing Text.
CG140 InDesign II
Students will learn how to automate and organize working with multipage layouts, how to use InDesign’s Book features to synchronize multiple documents in a large project, and how to work Paragraph Style, Character Styles, and Object Styles.
CG220 Illustrator I
Students will learn the basic drafting skills using the drawing design software, detailing, drawing, and editing colors are just some of the skills the student will learn in this course. Student will work with selections, layers basics, masks and channels, basic pen tool techniques, creating logo and creating special effects, producing and printing consistent colors, and preparing images for two-color printing.
CG240 Illustrator II
Students will learn the management of text, the correct use of layers, create and customize your own brushes, use filters and effects correctly and the technology of painted drawings are scanned and then color them.
CG320 PhotoShop I
Students will learn how to use the photo editing and drawing program. The basics, such as, opening and editing an image will be among the very first targets. Control of the panel will become familiar to the student, who will be able to paint and edit images. Also, the student will be able to filter and add special effects to a photo.
CG340 PhotoShop II
Students will learn the tools that help to create masks and channels, strategies for image retouching, remove colors cast and improve the tonal ranges. Use advanced tools such as create layer clipping path, layer Sets, adjustment Layer, and creating a knockout gradient layer for creating special effects.
CG420 Structural Design I
The use of graphic design will be taught in this course. The student will get the fundamental knowledge of dimensioning, concept of tolerance, working drawings, layout and design. Also, the student will learn the floor plan concepts and types and gain knowledge to plot presentation plans.
CG440 Structural Design II
Students will learn to draw and edit polylines, multiline, will create tables from scratch by entering the data manually, to control the appearance of tables using table styles also will control dimension associativity, to create and manage dimensions styles and leader notes. Students will learn the Hatching, this is typically used in cross-section or elevation drawings to denote different material usage. Students will understand how and why paper space layouts are used, associate a printer/plotter with a layout, create layout viewports, create and manage layouts. In This course will learn the basics of 3D environment concepts.
CG550 Dreamweaver I
This course will learn to design and build websites and also learn to set up the program so you can begin building pages. Students will learn how setting up the workspace and work with cascading style sheets, work with templates, text, list, and tables, also will learn to work with images, to insert images and adjust an image.
CG650 Dreamweaver II
Students learn planning concepts of creating web sites, and how to maintain and publish web sites. The focus is on the importance of planning, web design principles, page layouts, and text format using Dreamweaver. Students will learn how to create a web site and develop a web page by formatting text, images, hyperlinks, tables, and navigation bars as well as integrating various other media types. Discuss HTML concepts, identify the workspace, format text, insert images, identify HTML tags, and perform tasks in code view. Plan a Web site, work with panels, create a Web page, import text from external files, and set page properties.
CG 700 Flash I
This course teaches students how to program in ActionScript to make Flash sites more interactive and dynamic. Topics included in this course are Flash CS5 Jumpstart, customizing workflow, drawing in flash, using symbols and advanced tools, creating basic animation, and using the motion editor.
CG 750 Flash II
This course provides the knowledge and hands-on practice required to build flexible and dynamic design-based Flash pieces. The course will focus on advanced ActionScript topics that remove reliance on timeline-based visual tools. It will also introduce other ActionScript codes that will allow generating dynamic design and navigation elements.